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THE
OPEN SOURCE
ATLAS
OF ANATOMY

 

 

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Seeds of freedom

 

This atlas merges together several existing resources.

 

When you have highly detailed open source anatomical models on one side and a powerful open source 3D software on the other...

 

Why not combine them?

 

What will it become next?

What is open source?

 

Approaching all aspects of life 'the open source way' means expressing a willingness to share, collaborating with others in ways that are transparent (so that others can watch and join too), embracing failure as a means of improving, and expecting—even encouraging—everyone else to do the same.

 

 

The anatomy in Blender

 

Besides the great tools provided by Blender, some default functions have been added through a python script to fulfill all the anatomists' needs.

 

The resulting configuration is a user-friendly interactive 3D atlas of anatomy, that can also export images, animations, and 3D models.

 

The app/web viewer

In search for a broader public, this 3D anatomical content has been converted into an independent mobile app, and a web viewer.

Its tailored functions created in Unity allow to navigate even faster in the anatomy and is progressively adapted to all platforms.,

The forum

Several rooms have been created to communicate about the anatomical matters, about Blender, about the project or about the app/webviewer.

The forum replaces 'Contact us', 'FAQ', 'Support', 'Team' and 'Leave a comment'.

Extras

The anatomy is more than a static male human adult.

What about the female model?

How does the body grow and get old?

What to do with the animal models?

Can Blender reproduce the physiological movements?

...

Get involved

As this tool is free and open source, everybody is invited to help and correct it, translate it, and improve it.

Find here how to contribute as an anatomist, a translator, an editor, a modeler, a graphist, a developer...