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This is a
cropped
and masked
version of the
keymap poster
from
Guidansky.com

Blender_Keymap-poster

Blender has always had a true passion for shortcuts.
As several functions have been created to use Blender as an Anatomy Viewer, and that other default functions were prioritized, a particular keymap is linked with the downloadable files.

 

SHORTCUTS

Tutorial

HERE IS HOW THE .BLEND WORKS :
 

Ancre 1


( Z )

( ALT + Z )
( ALT + B )

( SHIFT + ALT + Z )

( N > Z-ANATOMY > ... )





( SHIFT + % ) 
   

( MMB ) or
( Numpad 4 / 6 / 2 / 8 )

( SHIFT + MMB ) or
( SHIFT + Num 4 / 6 / 2 / 8 )

( Numpad 1 )   
( CTRL+ Numpad 1 ) 

( Numpad  3 )  
( CTRL + Numpad 3 )

( Numpad  7 )
( CTRL + Numpad 7 )

( ALT + MMB ) Click & drag

( Numpad 9 )

( Numpad . )

( HOME )
( CTRL + SPACEBAR )
   
                        


= COLORS

= X - RAY
= CLIPPING BOX

= KEY COLORS

= STORED VIEWS
= CROSS SECTIONS
= LANGUAGES
= COMIC SHADER
= GROUP LABELS

= GROUP LABELS
   

= ORBIT


= PAN


= FRONTAL VIEW
= DORSAL VIEW

= LEFT VIEW
= RIGHT VIEW
     

= CRANIAL VIEW
= CAUDAL VIEW

= ORTHOGONAL VIEWS

= FLIP POINT OF VIEW

= FRAME SELECTION

= FRAME ALL
= MAXIMISE WINDOW 


( 1 / 2 / 3 / ... )     
( SHIFT + 1 / 2 / 3 / ... )                  

( A )                                         
( A A ) or ( ALT + A )          

( LMB )                                    
( SHIFT + LMB )                      

( LMB ) Click & drag

( C )
( + MMB )   

( RMB ) with selection             ​

( H )
( SHIFT + H )                             
( ALT + H )                                    

 
( CTRL + SHIFT + H )              
( CTRL + SHIFT + ALT + H )

( % )                                               

( G ) + X/Y/Z or SHIFT X/Y/Z
( ALT + G )                              

( R ) + X/Y/Z or SHIFT X/Y/Z
( ALT + R )
( S ) + X/Y/Z or SHIFT X/Y/Z
( ALT + S )

( CTRL + Z )
( CTRL + SHIFT + Z )
( CTRL + ALT + Z )                                 


= CHANGE LAYER
= COMBINE LAYERS

= SELECT ALL
= DESELECT ALL  

= SELECT
= SELECT MULTIPLE

= BOX SELECT     

= BRUSH SELECT
= CHANGE RADIUS     
 

= COLLECTIONS
 

= HIDE
= ISOLATE   
= SHOW ALL

= ISOLATE / LAYER    
= REVEAL LAYER

= LANGUAGE

= GRAB (MOVE)
= RESET POSITION
= ROTATE
= RESET ROTATION
= SCALE
= RESET SCALE

= UNDO
= REDO
= UNDO HISTORY

HOW TO EXPORT IMAGES ?
 

Blender-Render_Export-Image.png

PLACE THE CAMERA

1) Press ' Numpad 0 ' to pass in Camera view
2) Unhide and Select the object ' Take a picture '
3) Place it:
    -' G ' to grab (move)
    -' R ' to rotate
    -' S ' to scale

You can add the axis ( X / Y / Z ) and numbers:

' G + Z + 50 ' moves the camera 50 cm up
' R + Z + - 45 ' rotates it 45 degrees to the left
' S + 0.5 ' zooms x 2

Pressing ' R ' twice = Trackball mode

 

 
TAKE THE PICTURE

1) Press ' F12 ', the image appears

2) Press ' F3 ' to save it on your computer
 

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